References
Fox, J. (2016) Lecture 1, Norman’s Fundamental Arguments.
Fox, J (2016) Lecture 3, Basic design Principles
Fox, J, (2016) Lecture 10, Cognition
Fox, J, (2016) Lecture 17, Nudges and Gamer Types.
Fox, J (2016) Lecture 24, HCI Applications
Fox, J, (2016) Lecture 25, HCI Applications
Goggins, E. D. (2016, November 27). Canvas Server Inquiry [Telephone interview].
Lidwell, W., Holden, K., & Butler, J. (2015). The Pocket Universal Principles of Design. Beverly, MA: Rockport Publishers, Inc.
Nintendo.com. (2016) Company History. Retrieved November 26, 2016, from Nintendo.com
OSU Statistical Summary. (2015). Retrieved November 26, 2016, from https://www.osu.edu/osutoday/stuinfo.php
Preece, J., Rogers, Y., & Sharp, H. (2015). In Interaction design: Beyond human- computer interaction. Chichester, West Sussex: John Wiley & Sons.