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References

Fox, J. (2016) Lecture 1, Norman’s Fundamental Arguments.

Fox, J (2016) Lecture 3, Basic design Principles

Fox, J, (2016) Lecture 10, Cognition

Fox, J, (2016) Lecture 17, Nudges and Gamer Types.

Fox, J (2016) Lecture 24, HCI Applications

Fox, J, (2016) Lecture 25, HCI Applications

Goggins, E. D. (2016, November 27). Canvas Server Inquiry [Telephone interview].

Lidwell, W., Holden, K., & Butler, J. (2015). The Pocket Universal Principles of Design. Beverly, MA: Rockport               Publishers, Inc.

Nintendo.com. (2016) Company History. Retrieved November 26, 2016, from Nintendo.com

OSU Statistical Summary. (2015). Retrieved November 26, 2016, from                                                                                https://www.osu.edu/osutoday/stuinfo.php

Preece, J., Rogers, Y., & Sharp, H. (2015). In Interaction design: Beyond human- computer                                                 interaction. Chichester, West Sussex: John Wiley & Sons.

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